Classes

Crawling Caterpillars
PreK & Kindergarten STEAM
Throughout the class, students will:
- Program a train using color bars to control movement, sounds and behaviors
- Plan routes, create sequences, and discover patterns
- Solve problems together by navigating traffic signs and tricky tracks
- Tell interactive stories with sounds, music, emotions, and characters.
- Compose simple melodies using an app
- Explore seasons, habitats, and communities, learning about animals, weather, and how things work
- Build early math skills such as measuring distances, counting, and comparing results

Inventive Otters
Elementary STEAM (Grades K,1,2)
Throughout the class, students will:
- Learn engineering design skills through prototyping, brainstorming, testing, and refining
- Develop observation skills to gather information and improve solutions
- Use motors and sensors to create interactive prototypes
- Communicate and collaborate effectively to develop and enhance ideas
- Experiment with rebuilding ,Redesign and refine prototypes by identifying and fixing design flaws

Navigating Geese
Elementary STEAM (Grade 3- 5)
Throughout the class, students will:
- Deepen understanding of computer science by creating sequences and loops, breaking down problems, and refining programs to meet specific needs
- Explore how to describe programming decisions clearly, conduct fair tests, and generate and debug multiple solutions.
- Connect learning to real-world scenarios through activities involving helicopters, cable cars, buses, and boats